Added window.location to allow accessing from anywhere
With this fix, you can serve the HTML/JS from any server, not only localhost, and still have the code connecting to the proper websocket.pull/1/head
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434b9a77b1
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4bda280782
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@ -12,7 +12,7 @@ function pageReady() {
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localVideo = document.getElementById('localVideo');
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localVideo = document.getElementById('localVideo');
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remoteVideo = document.getElementById('remoteVideo');
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remoteVideo = document.getElementById('remoteVideo');
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serverConnection = new WebSocket('ws://127.0.0.1:3434');
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serverConnection = new WebSocket('ws://' + window.location.hostname + ':3434');
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serverConnection.onmessage = gotMessageFromServer;
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serverConnection.onmessage = gotMessageFromServer;
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var constraints = {
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var constraints = {
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